Miner Troubles
ABOUT
Help the young Mr. Troubles gather ores in a stress-free environment (Seriously, nothing's gonna jump out at you; I haven't added those in yet ;) Be sure to check out tool upgrade workshops around the map to try different ways to mine and activate those robot workers!
Game Jam Creation
Game originally made during the "Miz Jam 1" game jam hosted in August 2020, where the theme was everyone had to use the same art assets (https://kenney.nl/assets/bit-pack)
Thank You!
Thank you for checking out Miner Troubles! If you played for a while and enjoyed the game, please let COMMENT what strategy you used and attach a screenshot of your end game screen, and/or state any bugs/issues you had with the game. It's really helpful for me to analyze the game state and do any balancing/updates this way!
Ratings and shares are also very appreciated!
WIN CONDITION
There is no win condition! This is just a relaxing mining simulator that you can play for as long or as little as you'd like. But check back later as more features are added!
INSTRUCTIONS
*For the best experience, please run in full-screen mode*
Mouse
Mouse Left Click: Interact with objects and UI elements
Mouse Scroll Wheel: Zoom in/out
OR Keyboard
WSAD/Arrow Keys: Movement
Space: Interact
1,2,3,4/Numpad[1,2,3,4]: Toggle slots
5/Numpad[5]: Open delete menu (Any non-prompted buttons to exit)
z,x/Numpad[-],Numpad[+]: Zoom Out,In
*Note: If the game is lagging in-browser, check to make sure your browser's hardware acceleration is turned on. Otherwise, try downloading the game (Windows only)
**Note: You can only examine objects by hovering over them with the MOUSE.
SOURCE CODE
https://github.com/Lupercana/Miner_Troubles
UPCOMING FEATURES
-Alternative controls (WSAD/Arrow keys & spacebar)
-Save capabilities (Windows version)
-Gem converters
-Robot workers
-Equipment inventory + Workshop rework (You can own all the types of equipment and change them out at will; however, they are upgraded individually)
-Random delivery goldfish
-Backstory
-Slot machines (To go with backstory)
-End goal
-Skin-change wardrobe
-MORE EFFECTS AND BLING
EXTERNAL ASSETS
Background Music: "8 Bit Presentation" from Fesliyan Studios
SFX: Self-generated with Bfxr
Art: https://kenney.nl/assets/bit-pack
A* Pathfinding Scripts: https://arongranberg.com/astar/download
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 3.9 out of 5 stars (17 total ratings) |
Author | Intradom |
Genre | Simulation, Strategy |
Made with | Unity |
Tags | Casual, Clicker, Global Game Jam, grind, Idle, mining, Pixel Art, Relaxing, upgrades |
Average session | About an hour |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Install instructions
Download the *.zip file and run "Miner Troubles.exe"
Development log
- Miner Troubles V1.2.2Sep 01, 2020
- Miner Troubles V1.1.1Aug 24, 2020
- Miner Troubles V1.1.0Aug 24, 2020
- Miner Troubles V1.0.0Aug 24, 2020
Comments
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how do you upgrade?
yea this is a good game but no saves:(rlly
for web
Not sure if you are planning to update this one again, Intradom, but I have a few suggestions:
~ A quick tutorial that explains a few things, or a simple "?" button somewhere with this information would be a big plus. (Workers, tools, gates, ore tiers)
~ Freeze Workers Button OR Worker Menu - Trying to chase down my workers to give them better tools was an exercise in futility for a couple minutes there. Either a button that stops workers from moving/mining or a menu that will allow you to switch their tools would be nice. Also might help if a player accidentally gives a worker their tool without meaning to.
~ Disable UI - An option to disable the UI would be cool, for focused gameplay. Just gets rid of the tooltip at the bottom when hovering and the top bar, allowing the player to see more of the screen at once as well.
All in all, a very fun little game. I played it some months ago but at that time I never knew you could get tools from the vending machine(?) in the corner of the first room, so it was a slow and frustrating experience the first go around. Glad I came back to this one.
Cheers,
Drake
Thanks for the suggestions! It may be a bit before I come back to update Miner Troubles, but I will try out everyone's suggestions when I do! Thanks for playing!
Hello Intradom! I loved your game so much that I had to leave a comment. This is probably late, but hopefully you'll see this one day
The game was surprisingly fun, especially with all the discoveries that I found since I did not look at anything and there wasn't a tutorial. Finding out that those robots can be hired wasn't difficult. I then wondered if I can upgrade them and randomly clicked on one of them when they got in my way and they took my pickaxe! That was such a happy moment.
Another discovery that I found late was that I could zoom out, It was a pleasant discovery that didn't even cross my mind.
The game is extremely relaxing and the sound effects, especially the music is lovely. I cannot stop listening to it. I didn't upgrade my items to the maximum tier since I felt that I beat the game after hiring 6 out of 9 robots. There wasn't much else for me to do after that I felt like.
I liked the pickaxe for the robots the most. It felt the best visually. There are a few things I hoped for, but overall I was surprised at how long I played it. I genuinely enjoyed it. Thank you Intradom for this game! Have a wonderful life :D
Nice game. Finished it in about 1 hour and a half, all max tier tools and all bots with highest tier hammer (because is the best tool for them).
If you plan to work on the game, some suggestions:
- Instead of clicking each time to trade a gem to a higher tier gem in the machine, make it to tread all with just a click. I had over 30k brown, black and red gems to trade, but I was afraid to develop RSI for clicking too much.
- Make the bot's AI somewhat configurable, like "mine the lowest value gem, mine the highest value gem, "mine the closest gem", "if 'specific color gem' exists, mine it, else, mine closest". That sort of thing.
- Kinda unbalanced with the numbers. It was easier to buy the white bot than the light pink bot.
Thanks for the detailed review and playing the game :D
The webgl game is not playable in chrome.
I downloaded the game, I would add a tutorial & main menu (With setting screen). Otherwise its a cool concept.
Hmm that's strange. I usually playtest WebGl in Chrome. I agree with the tutorial and menu, it's on my todo list. Thanks for playing :D
What message does it say when you try to play in Chrome?
Something like This Browser does not support an api. or something.
That happens when I try to play on my phone. But it never happened to me when I used Chrome for my desktop. I will keep an eye out. Thanks for the followup.